Author Topic: Who'll be the first to make this?  (Read 8030 times)

Offline Brian Rupnow

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Re: Who'll be the first to make this?
« Reply #30 on: October 03, 2016, 02:20:18 PM »
Florian, I think that works in the 3d world, but would require backlash free linkages in the real world. With a long lever arm the piston would have torque pushing it's axis off the cylinder axis.

Brian, is what you did different than the animation I linked from the Bristol design? Maybe my coffee is weak today.
No Dave, ultimately I think it is the same. Remember, I post on three different forums, and after answering a post on one thread, I copy and paste to the other two. The animation I posted was in response to someone else on another forum who had suggested using "guide plates".---Brian

Offline Florian Eberhard

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Re: Who'll be the first to make this?
« Reply #31 on: October 03, 2016, 05:46:01 PM »
Florian, I think that works in the 3d world, but would require backlash free linkages in the real world. With a long lever arm the piston would have torque pushing it's axis off the cylinder axis.

You are of course right about the point of backlash free linkages. My aim was to only show the animation Marv postet had too many degrees of freedom and that the same motion (almost - since the one in Marv's animation is not entirely like mine, more like Captain Jerrys newest one) could be realized a lot easier, even with "normal" joints (besides spherical joints)

Cheers  ;)

Offline Allen Smithee

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Re: Who'll be the first to make this?
« Reply #32 on: October 04, 2016, 06:02:28 PM »
Looking at the design and doing some quick fag-packet calculations I'm thinking that these z-crank configurations must produce huge radial stresses in the "big end" (the angled part of the Z) so it looks like that shaft needs to be both very stiff and carried in substantial bearings, whilst the actual "big end" bearing itself would be prone to rapid bell-type wear.Am I missing something?

AS
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Offline Captain Jerry

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Re: Who'll be the first to make this?
« Reply #33 on: October 04, 2016, 07:41:35 PM »
Florian -- You are absolutely right!  I did not believe it until I modified my file to use a free rotating trunion joint at the top of the armature.  I have used  only constraints that exist in the real world where where parts are constrained by physical contact with adjacent parts, where pins line up with bushings and pistons are free to rotate in the bore.  There are no "artificial" constraints that are relative to construction planes or axis.  Your method does provide control of the armature and keep the piston rod in a single plain.  Normal trunion joint are easy to make but a rotating one is not so easy.

One thing worth noting is that this method of restraint works only on single cylinder or double cylinder designs when the second cylinder is at 180 degrees from the first.  Three, four or more cylinder designs would have to have spherical joints at both ends of the connecting rod on all cylinders that are not set at 180 degrees  as they will all exhibit the figure 8 motion at their rod ends. 

[youtube1]https://youtu.be/70ODsZQP3FE[/youtube1]

Allen --  The side forces in this type of mechanism are not as heavy as you might expect within a range of angles of the "Z" part of the shaft.  Offset angles between 20 and 40 degrees seem to be the most efficient.  Greater or smaller angles increase the forces and obviously 90 or zero degrees don't work at all.  I have built and run quite a few "Z" or wobble plate engines with as many as six cylinders using only brass or cast iron bushing on the shaft and standard ball bearings for the rotor or armature.  I'll post a few if you haven't already seen them.
« Last Edit: October 05, 2016, 01:00:56 AM by Captain Jerry »
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